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Post by 4shades on Feb 16, 2012 9:58:24 GMT -5
I hope to get onto this tomorrow.
Cheers, 4S
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Post by 4shades on Feb 17, 2012 21:48:12 GMT -5
Try it now Sjonnie. I found some "ghost" columns in the DB, seemingly left over from several mission days ago.
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Post by 1javasjonnie on Feb 19, 2012 8:02:26 GMT -5
Thx 4shades I'll check it when planning today.
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Post by 1javasjonnie on Feb 19, 2012 8:46:24 GMT -5
The allied APC column is not visible in resupply I'm afraid.
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Post by 1javasjonnie on Feb 19, 2012 8:51:47 GMT -5
The ZIS-5 + 25mm AAA does not fire at enemy ground units like the half track AAA does for blue. It is the same unit type though.
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Post by 4shades on Feb 20, 2012 7:26:45 GMT -5
Sjonnie, please give me more information. I don't want to spend an hour trying to work out what this all means. Is "allied APC column" an actual object type in this campaign? If it is invisible in reinforcements, then how do you know it should even be there?
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Post by 4shades on Feb 20, 2012 7:28:45 GMT -5
What does this mean? Are you saying that the blue half track AAA in Fall Gelb is actually a "ZIS-5 + 25mm AAA" but in blue colours, but it behaves differently to an example in red colours?
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Post by 1javasjonnie on Feb 22, 2012 18:59:52 GMT -5
Sjonnie, please give me more information. I don't want to spend an hour trying to work out what this all means. Is "allied APC column" an actual object type in this campaign? If it is invisible in reinforcements, then how do you know it should even be there? I think it is called Allied APC column but I can't verify that since it's not in resupply at a sullpy point that is allied controlled. I think it might be a column of Bren carriers/ Universal carriers. I first asked this question when we still had Arras CP in allied hands, but since that is now in blue hands I am afraid there's no possibility left for me to verify that. Maybe Badger knows it's database name?
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Post by 1javasjonnie on Feb 22, 2012 19:08:17 GMT -5
What does this mean? Are you saying that the blue half track AAA in Fall Gelb is actually a "ZIS-5 + 25mm AAA" but in blue colours, but it behaves differently to an example in red colours? I am trying to say that the red unit called ZIS-5 + 25mm AAA does not open fire on ground units like its counterpart on the blue side does. Axis units are SdKfz.6 + 37mm AAA or the 20mm version of the same vehicle. Both will open fire on anything within range immediately but the ZIS-5 + 25mm AA does not fire at anything but aircraft.
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Post by ikey on Feb 23, 2012 1:35:29 GMT -5
You are correct sjonnie.
Its seems the Fall Gelb enabled lastly in jsgme regains the same GunMinPitch figures as in HSFX 5.01 .I thought that the Fall Gelb technics was just the Expert mode with the Puma figures adjusted but I'd need someone else to confirm that. Expert figure of 10 should mean the axis vehicles would not fire at ground units ,exception maybe firing up at units on higher ground. The std & max pitch figures havent changed.
Copied from FallGelb technics with Expert/HSFX5.01 in () to compare.
Fall Gelb -JSGME
[SdKfz6Flak37] Description SdKfz6 Halftrack with mounted Flak 18 37mm. GunMinPitch -3.0 ( Expert mode GunMinPitch 10.0) (HSFX 5.01 GunMinPitch -3.0) GunStdPitch 0.0 GunMaxPitch +80.0
[DemagFlak] Description SdKfz10-4 Halftrack with mounted Flak 38. GunMinPitch -3.0 (Expert mode GunMinPitch 10.0) (HSFX 5.01 GunMinPitch -3.0) GunStdPitch 0.0 GunMaxPitch +89.5
[ZIS5_AA] Description USSR's ZIS-5 truck car with mounted flak 25mm. GunMinPitch +10.0 (Expert mode GunMinPitch +25.0) (HSFX 5.01 GunMinPitch +10.0) GunStdPitch +26.0 GunMaxPitch +85.0
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