Post by JG26_Badger on May 3, 2011 18:33:07 GMT -5
S~ Fall Gelb Campaign pilots:
242Sqn_Chap (the main developer of HSFX has sent me an updated technics file for HSFX 5.01 that addressed some issues that had the mobile flak guns not firing when moving. Chap and Brandle helped fix a few that were missed. This affected the Zis5 +25mm and GazAAA for the Allies and the columns that have this object. For the Axis it affected the OpelMaultier AAA, sdkfz6 + 37mm, and 20 mm mobile flak guns and the columns that contain them. Now they will fire at AC and ground units when they are moving.
Just unzip the Fall Gelb.rar file. Copy and paste the folder Fall Gelb into your jsgmemods folder in your HSFX 5.0 game directory. Those of you that are already participating in the campaign should have already downloaded a Fall Gelb folder with the map. The attached just adds the technics file that is corrected and also includes thae map so when it prompts you to overwrite, just allow and you should be fine. When you activate the Fall Gelb mod you will get a message that this will overwrite the technics file, just click ok. Chap assures me that this will not be an issue. Please pass along to other participants in the campaign. I have posted the link to this file in this thread and updated the other links in the JG26 forum that refer to the Fall Gelb.rar file.
Below is the link
www.gamefront.com/files/20296808/Fall+Gelb.rar
Activated mods for the campaign will be
HSFX history mod
Hackekruz Enabler
Expert Mode(netversion HSFX 5.0)
Fall Gelb
6DOF_Track IR (optional)
Perfect Map (optional)
Thanks to Brandle and 242Sqn_Chap (Charlie) for their assistance with this little detail.
Enjoy and see you in the skies next mission is Wed May 4, 2011 at 9:00pm EDT start.
Badger
242Sqn_Chap (the main developer of HSFX has sent me an updated technics file for HSFX 5.01 that addressed some issues that had the mobile flak guns not firing when moving. Chap and Brandle helped fix a few that were missed. This affected the Zis5 +25mm and GazAAA for the Allies and the columns that have this object. For the Axis it affected the OpelMaultier AAA, sdkfz6 + 37mm, and 20 mm mobile flak guns and the columns that contain them. Now they will fire at AC and ground units when they are moving.
Just unzip the Fall Gelb.rar file. Copy and paste the folder Fall Gelb into your jsgmemods folder in your HSFX 5.0 game directory. Those of you that are already participating in the campaign should have already downloaded a Fall Gelb folder with the map. The attached just adds the technics file that is corrected and also includes thae map so when it prompts you to overwrite, just allow and you should be fine. When you activate the Fall Gelb mod you will get a message that this will overwrite the technics file, just click ok. Chap assures me that this will not be an issue. Please pass along to other participants in the campaign. I have posted the link to this file in this thread and updated the other links in the JG26 forum that refer to the Fall Gelb.rar file.
Below is the link
www.gamefront.com/files/20296808/Fall+Gelb.rar
Activated mods for the campaign will be
HSFX history mod
Hackekruz Enabler
Expert Mode(netversion HSFX 5.0)
Fall Gelb
6DOF_Track IR (optional)
Perfect Map (optional)
Thanks to Brandle and 242Sqn_Chap (Charlie) for their assistance with this little detail.
Enjoy and see you in the skies next mission is Wed May 4, 2011 at 9:00pm EDT start.
Badger